All Classes and Interfaces

Class
Description
Represents when an action should be performed.
Represents a Constraint of the Boolean type.
 
 
 
 
BukkitMenuHandler
 
BukkitTNML
ChatAction
ChatCallback
Represents a constraint applied to an object, which serves as a property.
Represents an object that is able to hold constraints.
CoreStatus
DataAction
Represents a Constraint of the Double type.
 
 
 
 
FoliaMenuHandler
 
Icon
Represents an action that is performed on an icon within a menu.
Builder class for creating instances of the Icon and StateIcon classes.
Represents the String constraints for an Icon
Represents a Constraint of the Integer type.
Menu
Builder class for creating instances of the Menu class.
Presents a callback related directly to a Menu.
MenuClickProvider
MenuCloseCallback
MenuHandler
MenuManager class is responsible for managing menus and menu viewers.
MenuOpenCallback
Represents a player object for a platform.
MenuViewer
Page
Builder class for creating instances of the Page class.
PageCallback
PageOpenCallback -
 
 
 
 
PaperMenuHandler
 
PlayerInstance
PlayerInstancePage
A class that acts as a bridge between various inventory objects on different server software providers.
Builder class for creating instances of the PlayerInstancePage class.
RunnableAction
Represents a slot as a position in a grid of slots with rows and columns.
SpongeChatListener
 
 
SpongeMenuHandler
 
 
The StateIcon class represents an icon with a dynamic state that is determined by a state handler.
Represents a Constraint of the String type.
SwitchMenuAction
SwitchMenuAction
Represents the status of a viewer in the menu system.