All Classes and Interfaces
Class
Description
Represents when an action should be performed.
Represents a
Constraint
of the Boolean
type.BukkitMenuHandler
BukkitTNML
ChatAction
ChatCallback
Represents a constraint applied to an object, which serves as a property.
Represents an object that is able to hold
constraints
.CoreStatus
DataAction
Represents a
Constraint
of the Double
type.FoliaMenuHandler
Icon
Represents an action that is performed on an icon within a menu.
Represents the String constraints for an
Icon
Represents a
Constraint
of the Integer
type.Menu
Builder class for creating instances of the
Menu
class.Presents a callback related directly to a
Menu
.MenuClickProvider
MenuCloseCallback
MenuHandler
MenuManager class is responsible for managing menus and menu viewers.
MenuOpenCallback
Represents a player object for a platform.
MenuViewer
Page
Builder class for creating instances of the
Page
class.PageCallback
PageOpenCallback -
PaperMenuHandler
PlayerInstance
PlayerInstancePage
A class that acts as a bridge between various inventory objects on different server software providers.
Builder class for creating instances of the
PlayerInstancePage
class.RunnableAction
Represents a slot as a position in a grid of slots with rows and columns.
SpongeChatListener
SpongeMenuHandler
The
StateIcon
class represents an icon with a dynamic state that is determined by a state handler.Represents a
Constraint
of the String
type.SwitchMenuAction
SwitchMenuAction
Represents the status of a
viewer
in the menu system.